You’ll finally catch up with Maddocks in Union and get a better understanding of how all the parties involved so far are connected to each other. In the new content update, the plot thickens. With the new update, pilots will have access to Tier 2 ships of all currently existing ship classes, featuring fancier wing types and better base stats, such as increased cargo space. Vanguards also come with one out of four random Passive Perks that let cruise drive be activated with enemies nearby, reduces Web effect by 50%, lowers up to 20% support device cooldown depending on overcharge percentage, or makes Time Extender immediately restore all weapon and boost energy.īut wait, we’ve got even more ship news coming from Matthias Kummer (Senior 3D Artist) who’s exclusively been working on all player ships for over two and a half years. When things get too messy, the Vanguard’s Ultimate “Time Extender” slows down the action, allowing pilots to regain the upper hand in any given combat situation. Thanks to its Expertise of increased critical hit chance when attacking enemies from the rear, clever combat positioning can provide a significant advantage in dogfights. The Vanguard’s Special “overcharges” the shield to up to 200% capacity when boosting or when in Cruise Mode allowing for shield-buffed attacks. Or those who haven’t watched Erik Schrader, our one-and-only Community Ambassador talking about the all-new Vanguard light fighter class during its reveal stream, here’s the nuts and bolts description and a nice äktschon shot from GeometryPrime, one of the most active space photographers on our Discord: The Vanguard is a lightweight, highly maneuverable reconnaissance ship with a high emphasis on speed/mobility and defensive measures. Now, let’s have a look at our new gameplay trailer, produced by Lol_bye, one of our Kickstarter backers (of course, we’ve compensated him like a pro for his excellent work)! In fact, since he became such a beloved shop dealer, we’ve decided to write a proper side mission for Banjack, shedding some light on how he ended up in that abandoned scrapyard in the first place. He has his charming TTS voice back by popular demand from the community and because we also think TTS just perfectly fits his character. And yes, all new and previous content is fully voice-acted… except for Banjack, the adorable scrapyard robot. Technically, you’ll have to play through the new main story to unlock the jump gate yourself, but you’ll find the way. It sounds easy, but one of the most critical tasks for any update is left to Sven Lohse, our Technical Director, who has moved his mouse and clicked a few buttons to open the jump gate to Zharkov on Steam and GOG for all Early Access/GiD pilots. Now, before you jump cut to the bottom of this release to check out the 150+ changes this update brings, let me put a spotlight on several team members and external partners who’ve been hard at work to hammer out yet another meaty content update. Changes based on the experimental build are marked with the prefix (Exp). You’ll find the official changelog at the bottom of this news. The team acknowledged and fixed most of them, while a few improvements have to wait until the next major content update, currently scheduled for fall (or spring if your home base is on the Southern hemisphere of planet Earth). You all provided very useful feedback on the overhauled game balancing and also flagged a number of bugs that slipped through the cracks. Grab a drink, sit back, and relax! What was intended to be a short & snappy news beat about the official Zharkov release on top of all the information shared in recent news updates, became our longest news update so far, covering the 2nd major content update of EVERSPACE 2 in-depth, as well as some important studio and community-related news.įirst off, a big shout to all the daring test pilots who smoke tested the experimental release opened up a few days ago. Zharkov Grand Opening, The Vanguard, New Story Content and Companion, New Gameplay, New Gear, Crafting UI/UX Improvements, Technical Improvements
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